Become a UI/UX Designer in 3 Months
What Makes This Program Different?
80% practical, 20% theory
Daily assignments for building a portfolio
Opportunity to work on live projects
Professional portfolio with complete case studies
Tools & Software You’ll Master
Primary Design Tools
Figma (primary tool – collaborative interface design)
Adobe XD (alternative prototyping tool)
FigJam (collaborative whiteboarding)
Miro (research and workshop facilitation)
Research & Testing Tools
Google Forms/Typeform (surveys)
Optimal Workshop (card sorting, tree testing)
Maze/UsabilityHub (remote usability testing)
Hotjar (analytics and heatmaps – overview)
Prototyping & Animation
ProtoPie (advanced prototyping – basics)
Principle (animation – introduction)
Lottie (animation integration)
Handoff & Collaboration
Figma Dev Mode
Zeplin (design handoff – overview)
Notion (documentation)
AI & Modern Tools
ChatGPT for UX writing and research
Midjourney/Dall-E for concept visuals
Figma AI plugins (Autoflow, content reel)
Portfolio Platforms
Behance, Dribbble
Webflow, Wix, Framer
Medium (for writing case studies)
Complete Project List – What You’ll Design
Month 1 Projects
Food delivery app – User research and wireframes
E-commerce website – Information architecture and user flows
Banking app – Task flows and mid-fi wireframes
News app – Competitive analysis and user personas
Month 2 Projects
Fitness tracking app – Complete visual design (3 screens)
Restaurant website – Responsive design (mobile, tablet, desktop)
Travel booking app – Design system and component library
SaaS dashboard – Data visualization and complex layouts
Month 3 Projects
Meditation app – High-fidelity prototype with animations
E-learning platform – Complete end-to-end case study
Live client project – Actual business requirement (app or website)
Bonus Mini Projects
Icon set design (20+ icons)
Onboarding flow redesign
Empty states and error states
Micro-interaction animations
What You’ll Get
SkillFixr offers structured placement support and career guidance designed to help learners transition from training to real-world roles. Our focus is on employability, interview readiness, and professional confidence aligned with current industry needs.
Certificate
Course completion certificate and tool certifications
Placement support
Placement support for resume building, interview prep, and job application guidance
Course materials
Lifetime access to course materials and design resources
Who Should Join?
Fresh graduates interested in design and technology
College students (final year) wanting a career in UX/UI
Graphic designers transitioning to digital product design
Developers wanting to understand the design process
Product managers who need design skills
Marketing professionals exploring UX careers
Career changers from any field (no design background needed)
Entrepreneurs who want to design their own products
Content creators who want to improve user experience and visual storytelling
Career Opportunities
Career Opportunities After Completion
Job Roles
UI/UX Designer
Product Designer
UX Researcher
UI Designer
Interaction Designer
Visual Designer (Digital Products)
Mobile App Designer
Web Designer (UX Focus)
Freelance UX/UI Designer
Industry Sectors
Tech Companies & Startups
E-commerce Platforms
FinTech & Banking Apps
Healthcare & EdTech
SaaS Companies
Digital Agencies
Product Development Teams
Why UI/UX Design in 2026?
High demand since every company needs apps and websites, and UX designers are critical
Great salaries and among the highest-paying creative careers for freshers
Startup Boom as hundreds of startups need UX designers in India
Perfect blend of creativity and problem-solving skills
Freelance opportunities to earn a side income while employed
Weeks 1-2: UX Fundamentals & Research Methods
Introduction to UI/UX: Differences, roles, and career paths
Design thinking process and human-centered design
User research fundamentals: interviews, surveys, personas
Competitive analysis and market research techniques
User journey mapping and experience flows
Information architecture and content strategy
Wireframing basics with pen & paper and digital tools
Figma fundamentals: interface, tools, and basic features
Key Deliverables: User personas, journey maps, competitive analysis report, low-fidelity wireframes for mobile app
Weeks 3-4: Advanced Research & Problem Definition
Empathy mapping and user pain point identification
Creating user stories and job stories
Card sorting and tree testing for IA
Heuristic evaluation of existing products
Problem statement crafting and “How Might We” questions
Feature prioritization using the MoSCoW method
Task flow and user flow creation
Mid-fidelity wireframing in Figma
Key Deliverables: Complete UX research document, empathy maps, user stories, task flows, clickable wireframe prototype
Weeks 5-6: Visual Design Fundamentals
Color theory for digital interfaces
Typography for screens: readability and hierarchy
Layout principles: grid systems, spacing, alignment
Visual design principles: balance, contrast, emphasis
Image selection and optimization for interfaces
Design composition and visual hierarchy
Creating mood boards and style explorations
Responsive design principles (mobile, tablet, desktop)
Figma advanced features: components, variants, auto-layout
Key Deliverables: Style tiles, visual design explorations, responsive landing page design, icon set
Weeks 7-8: Design Systems & Component Libraries
Introduction to design systems and their importance
Atomic design methodology (atoms, molecules, organisms)
Text animation and captioning for accessibility
Creating reusable UI components in Figma
Building component libraries and design tokens
Color systems and semantic naming
Typography scales and type systems
Spacing and sizing systems
Button states and interactive elements
Form design best practices
Navigation patterns (mobile and desktop)
Card designs and data display patterns
Material Design and iOS Human Interface Guidelines overview
Key Deliverables: Complete design system documentation, component library in Figma, style guide PDF
Weeks 9-10: Interaction Design & Prototyping
Micro-interactions and animation principles
Prototyping in Figma: connections, transitions, overlays
Advanced prototyping: smart animate, variables, conditional logic
Mobile app design patterns (iOS and Android)
Gesture-based interactions and touch targets
Loading states, empty states, error states
Onboarding flow design
Accessibility fundamentals: WCAG guidelines, color contrast
Inclusive design and designing for disabilities
Usability testing methods and planning
Conducting moderated and unmoderated tests
Analyzing feedback and iterating designs
Key Deliverables: High-fidelity interactive prototype (mobile app), usability test report, iteration documentation
Weeks 11-12: Real Client Project & Portfolio Development
Client brief analysis and requirement gathering
Creating design proposals and project timelines
Stakeholder presentation techniques
Design handoff to developers: specs, assets, documentation
Using Figma Dev Mode and export features
Building UX case studies with storytelling
Portfolio website creation (using Wix, Webflow, or custom)
Personal branding for UX designers
Resume and LinkedIn optimization for UX roles
Real client project: Complete end-to-end design (research to prototype)
Client presentation and feedback incorporation
Final portfolio review and interview preparation
Key Deliverables: Completed client project with full case study, professional portfolio website with 6-8 case studies, job-ready resume
Frequently Asked Questions
UI/UX Design is creating user-friendly apps and websites. UX (User Experience) focuses on research and flow, UI (User Interface) focuses on visual design. You’ll learn both – from research to final interactive prototypes.
Intel i5 or Ryzen 5 processor, 16 GB RAM, 4 GB graphics card, and a 512 GB SSD. Both Windows and Mac work fine. Figma runs smoothly on both.
Figma (our primary tool) is free for students. Optional: Adobe XD, prototyping tools. We guide you through all free and paid options during the course.
Recorded sessions provided for review. However, live classes are recommended for immediate feedback. An alternate-day schedule minimizes conflicts.
Recorded sessions provided for review. However, live classes are recommended for immediate feedback on your designs. An alternate-day schedule minimizes conflicts.
We provide complete placement support – portfolio review, resume building, and interview prep. 80%+ students get jobs/freelance clients within 4-6 months. Your case studies and portfolio quality determine hiring success.
₹2.5-4.5 LPA (₹20,000-35,000/month) for full-time jobs. Freelancing: ₹15,000-50,000/month per project. UI/UX roles typically pay more than graphic design.
Absolutely! 85% of UI/UX jobs offer remote work – the highest among design fields. Many students prefer freelancing on Upwork and Toptal. We teach client management and project pricing.
YouTube teaches tools, not design thinking. We provide: user research methods, complete design process, real client projects, portfolio building with case studies, and career guidance. Self-learning takes 1-2 years – we make you job-ready in 3 months.
Portfolio review, case study writing, resume building, LinkedIn optimization, interview prep, job applications, freelance strategies. Support continues until you’re placed or earning. Lifetime alumni support for career queries.
+91 733 888 5400


